Review: The Book of the Crowman by Joseph D'Lacey

ThTheBookOfTheCrowman-144dpie Book of the Crowman

Series: The Black Dawn

Author: Joseph D’Lacey

Publisher: Angry Robot

Genre: Fantasy

Release date: March 2014

Blurb:

It is the Black Dawn, a time of environmental apocalypse, the earth wracked and dying.

It is the Bright Day, a time long generations hence, when a peace has descended across the world.

The search for the shadowy figure known only as the Crowman continues, as the Green Men prepare to rise up against the forces of the Ward.

The world has been condemned. Only Gordon Black and The Crowman can redeem it.

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Review: Black Feathers by Joseph D'Lacey

imageBlack Feathers

Series: The Black Dawn

Author: Joseph D’Lacey

Publisher: Angry Robot

Genre: Fantasy

Release date: April 2013

Blurb:

It is the Black Dawn, a time of environmental apocalypse, the earth wracked and dying.

It is the Bright Day, a time long generations hence, when a peace has descended across the world.

In each era, a child shall be chosen. Their task is to find a dark messiah known only as the Crowman. But is he our saviour – or the final incarnation of evil?

Continue reading “Review: Black Feathers by Joseph D'Lacey”

Semi-practical, Post-Apocalyptic Dress Up

As a faithful apocalypse fan-girl I always look for ways to incorporate my passion into my everyday life without triggering institutionalization. Is it possible to subtly cosplay, prep, or otherwise support my passion for the end of the world? YES! With semi-practical, post-apocalyptic dress-up!

I’ll show you a few examples of how you might pay homage without looking like you’re planning “an event.”

Bare Necessities

A simple, day outfit that covers the edgy side of apocalyptic dress-up. Feel pretty in a practical thermal dress and leggings wile you carry your junk in a handy utility belt instead of a snatchable purse.

In Case of Survival - Bare Necessities

Clementine from The Walking Dead game

Dressing up as the inspirational little girl from Telltale’s interactive apocalypse is pretty easy since she wears pretty comfortable everyday clothes. It’ll be kind of like a secret cosplay.

In Case of Survival - Clementine from The Walking Dead Game

 Maya the Siren from Borderlands 2

Everyone’s favorite badlands boss bitch can be your inspiration without too much fuss. You might want to add a bit more blue (aside from the shoelaces) with some accessories like a scarf, headband, or jewelry (especially on your left hand  where Maya summons her power orb).

In Case of Survival - Maya (Borderlands 2)

 Alice (Resident Evil Extinction)

Alice always manages to sty fashionable throughout the end of the world. Actually, she seems to get increasingly more fashionable as the apocalypse worsens… It’s hard to pick just one of her outfits to be inspired by. Though once you eliminate the outfits that are outright unpossible due to them being half CGI and half PVC, there’s some great material work with.

In Case of Survival - Alice (Resident Evil Extinction)
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Review: Astral Tide

Astral_Tide_bettersizeJPGAstral Tide
Author: Anna Silver
Genre: YA/Dystopian
Publisher: Anna Silver
Release Date: February 25, 2012

Blurb:

London and her friends are fugitives in a reprocessed world where anything New is illegal. But as Otherborn, they’re different. They can dream and create, which hasn’t gone unnoticed. After fleeing Capital City with an assassin on their heels, the Otherborn found nothing went according to plan. Now, they are down by two and on the run in the Outroads, but the Tycoons keep mysteriously gaining on them. And seven months later, London is no closer to her promise to go back for Rye, if there is anything left to go back for. But Zen is teaching London that there may be more to her heart than the pieces she left behind, and London can’t help but feel guilty about not looking back since they fled New Eden. Should she hold on to hope that Rye is more than just a memory, or embrace a new life and love with Zen?

In their race to outrun their enemies, one thing is becoming increasingly clear: they can only run for so long. Eventually, they’ll have to face what waits when the road runs out. Eventually, their fates will catch up to them.

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Just Cover You Calves and Ankles

Way too often I see games, movies, tv shows and whatever else where people are trudging through the zombie apocalypse and, surprise, they get bit on the calf or ankle. Duh! Cover your calves and ankles and this problem disappears.

See, when people die they fall down. On the ground. Around that area where your feet are… That area you’re not usually looking in when you’re walking forward. I see some of the best shooters and fighters kicking through knee-high weeds and then ARRGGGH somethings got their leg like a shark attack.

Seriously though, I can’t feel bad for you if you see a bun of zombies crawling and laying around and you don’t think to protect your most vulnerable parts. You don’t even need combat boots or women’s boots (though women have no excuse for not covering their calves and ankles with boots). Rain boots, though your feet will stink in like six minutes, are perfect. Can you bite through rubber? I can’t.

And you know what the first suggestion will be? Cut the leg off! This may or may not work. Sometime it does, sometime it doesn’t (even in the same fictional universe in some cases). But even if it does, you’ll be hobbled and they’ll be whispering about not wanting to take care of you or how you’ll slow everyone down. This is all the best case scenario where you actually survive the bite and amputation. Because there’s the slow descent into infection and death from either the bite or the amateur doctoring.

Your calves and ankles don’t need to be covered with some indestructible, adamantium-type shit. What’s important is, can’t it be easily torn or bitten through? If no, you’re good. Also important, can you comfortably flee from not only shambling corpses but also fully ambulatory, aggressive humans.

TLDR: Cover Your Calves and Ankles

1. Dead people fall down; living people look up. You can’t change this, just deal with it.

2. Getting bit on the leg is a dumb way to die. Even if they try to save you, you’re dead-ish. They’ll laugh when they tell your story as a cautionary tale to children.

3. Most any boot will do because most people can’t bite through boots. (Also, animals are less likely to hurt you if they have an extra layer or leather or  soccer shin guards to get through.)

4. Don’t cover your calves and ankles to the detriment of your mobility. There’s no point in just being safe from the crawlers if you can’t dodge the walkers or out run the humans.

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First Impressions: MARS: War Logs

[wpspoiler name=”First Impressions vs. Reviews” ]First Impressions are based on demos while Reviews are based on entire games.[/wpspoiler]

MARS: War Logs is set in the war-torn, waterless future of Mars. Surprise, you colonized Mars and its supply of one gallon of water didn’t last to sustain a whole planet full of people.

According to the Purple Prose introduction narrated by the most pathetic grunt in the Water War, there’s a war on and there are Water Gangs fighting for control and—I don’t think there’s a society anymore. I think this is like post-apocalyptic anarchy on a colonized planet. Deep.

Well, our grunt is in a truck with other folks heading to elsewhere. Apparently he’s been captured and is a POW (prisoner of war) being shipped off to the enemy camp.

(Keep in mind, all this is being told through Purple Prose and cinematics. Try as you might, you don’t get to play in the train, in the loading bay, in the gen pop area… No playing for you.)

Innocence in a box
Innocence in a box – That’s him in the corner. That’s him in the spotlight.

Finally this sad little lad with the emotionless reading voice telling me of all the horrors of war arrives at the enemy base. Yay, I get to play! PSYCH!

The kid’s introduction to the POW is a foul-mouthed gang of other POWs who wish to make passionate love to his butthole. The portly gang leader is Fatso. Literally, his name is Fatso.

Our idealistic little runt fearing for his rear-virginity? His name is *Le Sigh* Innocence. Yes, his name is Innocence.  Take a minute to eye-roll and regroup.

So Innocence is all, “But I don’t want to be but-raped.” And Fatso is all like, “But I’m a villain and this is prison and you’re new so… Dibs!”

(You still not playing the game yet.)

So then this dude comes up and stands at the edge of the argument with his arms folded and I’m like, “YES! Finally I get to play, I’m gonna brawl this Fatso!”

NOOOOPE.

Dude stands there with his arms folded and his eyes narrowed. And Fatso is like, “Whadda you want?”

Dude stands there with his arms folded and his eyes narrowed. And Fatso is like, “This doesn’t concern you.”

Dude stands there with his arms folded and his eyes narrowed. And Fatso is like, “The Boy is Mine.”

Dude stands there with his arms folded and his eyes narrowed. And Fatso is like, “You’re Crazy!”

Dude stands there with his arms folded and his eyes narrowed. And Fatso is like, “Let’s get out of here guys, this guy’s crazy.”

Dude stands there with his arms folded and his eyes narrowed. And Fatso is like, “This isn’t over.”

WHAT THE FUCK!? (Pause for head shaking and or eye rolling.)

Okay, so whatever, you finally get to play now. Now that nothing is happening, you get to play.

And by play I mean you talk to Innocence and decide if you want to be a hard ass or a nice guy (your reputation matters). Apparently Innocence is just an introduction and Roy is our main character. He’s like, “I’m Roy.” And Innocence is like, “Ohmigawd, ROY? The Roy?”

Roy, local badass and side burn aficionado
Roy, local badass and side burn aficionado

Roy’s like, “Yeah, The Roy.”

So by now it’s very clear that the writing is not good and the voice acting ranges from cringe-inducing to pretty good. However, since I only started actually playing the game a minute ago, I powered on.

Uh oh, Fatso and his gang are waiting for Roy and Innocence in the courtyard ready to pin down Little Buddy and slip it in the back. (There’s a lot of swearing and Fatso is really keen on rape).

Tutorial fight time! I like tutorial fight time. I get to play the game and beat up bullies. X to hit. RT to distract them. A to break their defenses.

Cool got it. Let’s punch more people!

Nope. Time to sit and chat with Innocence. Go hither and fro. Chat with dudes.

Okay, this is an RPG so you’re not going to just side-scroll style fight through the world until you hit a boss. Roy is running around (with Innocence in tow) exploring the base with a surprising level of freedom for a POW.

Mutants are sad
Mutants are like people only mutated and sad. And oddly spiritual.

They fight a few other prisoners and a beast and meet the mutants. The story and the game really start to take off. The dialogue stays horrible but the story is fascinating. In this war-torn world, there are people called Technomancers who control electricity, underground monsters called Moles that make it really hard to dig for water, and possibly mysterious ruins from the colonists who first settled on Mars.

Developer(s) Spiders
Publisher(s) Focus Home Interactive
Platform(s) Microsoft Windows, Xbox Live Arcade, PlayStation Network
Release date(s) Windows
April 26, 2013
XBLA
July 26, 2013
PSN
August 13, 2013
Genre(s) Action role-playing
Mode(s) Single-player

Mars: War Logs Pros:

A mysterious technomancer
Mysterious technomancer is mysterious.

1. The story is interesting a possibly unique. With all the hokey dialogue and waiting around, the story is what kept me around.

2. Innocence fights with you instead of acting as another obstacle to keep track of. He doesn’t finish any off on his own but he’s definitely more partner than package.

3. The game world is large and the menus are extensive creating  a deep and interesting experience for just $9.99.

Mars: War Logs Cons:

I assume this is a boss.
I assume this is a boss.

1. Holy shit the dialogue is bad. It’s outright laughable at some points and not helped by the fact that a lot of the voice acting is sub-par.

2. Can I say the fact that it’s not a book is a con? I truly like the story but didn’t feel like I was a necessary part of it. Maybe that’s because it was a demo so it was just a teaser of what’s to come. I just didn’t feel moved so much as curious.

3. The demo felt long. If a game is truly engaging it should steal hours of your time and have you looking around in surprise because you didn’t realize how immersed you were. Mars: War logs felt like it was taking too long. I wasn’t pushing forward but trudging. I found myself annoyed when I accidentally retraced y steps because UGH I just want something interesting to happen.

Overall, what I think of Mars: War Logs:

Moles are not your friends. But if they were you wouldn't dig through their home and then murder them indiscriminately...
Moles are not your friends. But then again, if they were you wouldn’t dig through their home and then murder them indiscriminately…

During a time where games aren’t launching and tax season may or may not leave you broke, Mars: War Logs is definitely something to look into. It seems like it will provide hours of entertainment with an interesting story.

I realize I’ve mocked it relentlessly but that’s because the game does manage to stumble into a writing trap where things are described too beautifully or characters aren’t dimensional enough. Paired with the voice acting, that would be fine for reading aloud in class, it gets a bit laughable.

The silliness though, doesn’t detract from what is a pretty solid game with decent graphics and a large, interactive world. There are side missions, craftable weapons, upgrade trees and a lot more. For $9.99!

Try the demo and see if you can live with the writing and reading.

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Review: The Woken Gods

The Woken Gods coverThe Woken Gods

Author: Gwenda Bond
Publisher: Strange Chemistry/Angry Robot
Genre: YA
Release Date: September 2013
Formats: Paperback and Ebook

Blurb:

Five years ago, the gods of ancient mythology awoke around the world.

This morning, Kyra Locke is late for school.

Seventeen-year-old Kyra lives in a transformed Washington, D.C., home to the embassies of divine pantheons and the mysterious Society of the Sun. But when rebellious Kyra encounters two trickster gods on her way back from school, one offering a threat and the other a warning, it turns out her life isn’t what it seems. She escapes with the aid of Osborne “Oz” Spencer, an intriguing Society field operative, only to discover that her scholar father has disappeared with a dangerous relic. The Society needs it, and they don’t care that she knows nothing about her father’s secrets.

Now Kyra must depend on her wits and the suspect help of scary gods, her estranged oracle mother, and, of course, Oz–whose first allegiance is to the Society. She has no choice if she’s going to recover the missing relic and save her father. And if she doesn’t? Well, that may just mean the end of the world as she knows it.

From the author of Blackwood comes a fresh, thrilling urban fantasy that will appeal to fans of Neil Gaiman, Cassandra Clare, and Rick Riordan.

Continue reading “Review: The Woken Gods”

The Maw is the Most Adorable Apocalypse Ever

Maw and Frank being totes adorbs.
Maw and Frank being totes adorbs.

Most apocalyptic video games are bleak and depressing. They’re set during a time where things are going or went horribly wrong. Twisted Pixel managed to take those aspects, cover them is pink frosting and sunshine, tie it up in a bow and deliver The Maw. A similar yet very different kind of game about the apocalypse and friendship.

The main, playable character in The Maw is Frank. Frank is an alien on an alien planet. He’s abducted and crashed on a strange world with a strange, purple fellow captive.

This giant, one-eyed, purple creature has the affect of a puppy. Like any good dog, he’s hungry and loving.

MAWPreview3

Due to his giant mouth, the purple fellow is called Maw. Maw is tethered to Frank via a collar-bracelet situation. I guess that’s just so he doesn’t fall off a cliff because when Frank wants him to come closer her just hollers, “Maw!


Frank takes Maw under his wing and goes about trying to escape this planet. On their way Frank discovers that Maw loves to eat the Yums native to this planet. Oh well, whatever keeps the slobbering beast happy.

Frank and Maw make their way across the planet with Maw eating everything he can and Frank kindly keeping him alive. With each Yum Maw eats, he grows. Some things he eats cause him to take on their characteristics—a very useful skill when traversing rough, unknown terrain.

Spicy food can sometimes have adverse reactions.
Spicy food can sometimes have adverse reactions.

Maw and Frank face enemies and obstacles of all kinds while trekking across the planet. As Maw’s size increases it starts to become clear that this might become a problem. How big will he get before he tops off?

Will he top off? Will he start eating asteroids and planets? What if he eats a sun…

Oh, snap. Now I get why these intergalactic mercenaries wanted him destroyed.

Aside from the cutest best friends ever, The Maw also offers a relaxing game with solid mechanics and challenges worth taking on.

He seems to be getting bigger...
He seems to be getting bigger…

Neither Frank nor Maw speak aside from Frank calling Maw (which is good because bad voice work can really ruin a game) but the story is fairly clear and engaging. The game is quick, but not too easy.

2013-03-22 20.43.14

Personally, I think being eaten by Maw is a perfectly acceptable way to go. I’m a huge fan of the game and the characters and the feeling I get when playing it. I even have a Maw plush toy, and my best friend has a Frank plush (he shouts “Maw” when you press the telepathic orb on Frank’s head.

Buy The Maw; play it; love it; buy it for your friends.

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Helix (SyFy) – Episode 1 – Pseudo-Recap

There’s a new show on the SyFy channel called Helix. It’s about a mysterious compound in the Arctic (Antarctic?) where scientists play with the kind of science we have a healthy fear of. Obviously, something goes terribly wrong and plots ensue.

Episode one opens with two guys in hazmat suits going into a room where two men are decomposing on the floor.

They seem unconcerned. One guy isn’t dead, he’s alive and suffering. He’s all like, “Water…”

One guy (Sinister Asian Guy) gives him water and the he reacts like it was hydrogen peroxide and the second hazmat guy says, “What was that?” Sinister Asian Guy says, “Progress…”

Okay.

Meanwhile, at the CDC Lead Scientist Guy is  looking for things while his competent assistant hand-holds him through the basics of walking and talking at the same time. This idea of Super-Scientists being too dumb to live is consistent throughout the episodes I saw.

So, Lead Scientist Guy is  delivering an orientation speech to a bunch of new scientists about how they’re the only thing between the human race and certain death. Applause from his audience and the TV audience is assured he’s REALLY smart and qualified.

Back in his office some dude from the army is like, “There’s a secret base in a place that’s technically no country’s territory and they have something that needs investigating and the US military wants you to do it… By the way, tor brother is there.” It’s all very vague and specific at once.

Lead Scientist is all like, “I choose my team. I have reasonable questions.”

Army Guy, “Yeah, cool. Don’t worry about the details or the secrets.”

Apparently everyone is totes okay with the lack of details, jurisdiction, and trust. On the plane to the secret base we get back story and details.  The Assistant has a thing going with the Lead Scientist; Lead Scientist’s Ex-Wife is part of the team; Ex -Wife and Brother Mike cheated together.

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From Left: Army Guy, Sinister Asian, Security Guy, Ex-Wife, Lead Scientist, Brother Mike, Assistant, Country Bumpkin.

At the base Sinister Asian is consistently sinister, his lead security officer is dopey and takes his job very seriously even though he seems way under qualified and was somehow adopted by Sinister Asian who looks to be in the same age range as him.

Lead Scientist is checking his brother out and it seems, based on the fact that he looks to be decomposing, he’s sick… But with what?!

Everyone leaves to go mull it over. Lead Scientist watched Brother Mike’s video diaries and sees a weird hand gesture they use to use to tell each other their drunk father was drunk. Ex-Wife asks, “What’s it mean?” Lead Scientist, “Run like hell.” DUN DUN DUUUUUUN.

While everyone’s off lubing up their thumbs to put in their asses, Brother Mike breaks out of his room and  into the ceiling.

After a quick round of who’s fault is it, we cut to the Country Bumpkin Scientist and Army Guy. Apparently Army Guy’s specialization is essentially plumbing and Country Bumpkin’s is looking at stuff. She looks at the rats and the mice and asks where she can find some monkeys to look at. Security Guy says, “There are no monkeys here.”

Bumpkin is all, “But there MUST be monkeys.”

“No monkeys means no monkeys.”

So Army Guy is swabbing pipes and Bumpkin is all like, “lemme look at that.” She finds MONKEY HAIR in the pipe!

Brother Mike is on the loose and everyone is bickering.

Bumpkin and Army Guy go hunting for monkeys. After breaking into a locked area (no alarms go off and neither of them think make there’s something on the other side of this door we’ll want to keep locked in), they find a bunch of empty cages and one monkey. He’s all bald and angry so Bumpkin calls out to him like he’s a declawed kitten. Well, surprise, her attacks her face with his mutant monkey strength and rage.

Everyone is off in their separate corners doing science and pointing fingers. Brother Mike finds a group of scientists (the base if full of them) and spits black goo in their mouths… Somehow the CDC team determines that the virus of Brother Mike is looking for a perfect host.

Knowing Brother Mike and a deadly virus are on the loose every one separates to  make themselves easier targets.

Army Guy uses a secret satellite to make a secret call. ( Outside he discovers a but load of frozen monkeys running away from the base.)

Bumpkin is alone in a basement with her monkey cadaver.

Ex-Wife is thinking in the locker room shower.

Assistant is having hand tremors alone in her room.

Lead Scientist is mulling.

Apparently the CDC doesn’t believe in the buddy system, common sense, or proper containment.

Army Guy bops it and they pat themselves on the back.

I guess there’s a big mystery around what the virus is, who Sinister Asian is, who pays for all this, and why everyone, despite years of education and field work, is so stupid.

Helix isn’t a bad show. I just feel it’d be a better movie. It’s a good enough premise but how long can this last. You’re so far from civilization, there’s no reason you can’t just lock it up and throw away the key. How long can they run around this base making bad decisions?