Leveling Up in the Apocalypse: What Games Can (and Can’t) Teach You About Survival
Which video games and tabletop games actually build habits useful for survival, which skills they can't teach you, and the games that model the end of the world best.
Obsessed with the apocalypse in all its trivial detail
Which video games and tabletop games actually build habits useful for survival, which skills they can't teach you, and the games that model the end of the world best.
Why people keep writing through every catastrophe, from siege diaries to survival logs, plus the trivial but vital details: which pens fail, which paper lasts and what's worth recording.
Ten everyday habits that leave you exposed when disaster hits, and the small, specific swaps that fix each one, from fuel and cash to phone numbers and shoes.
Volunteering is real disaster training. The programs that teach emergency skills, from CERT to the Red Cross, and why the people who help in a crisis are the ones best…
How to keep your nails functional when your hands are your main tools, plus ten apocalypse-themed nail art designs you can do with a brush, stamping plates and whatever polish…
Ten DIY survival projects worth starting before the end of the world, with honest notes on what each one really does, plus the popular crafts that won't save you.
Aegis plants a garden safe for humans and animals, learns about companion planting, and keeps finding its new companion, Doug, in the tomato beds.
What close-up magic teaches about attention, why magicians have been recruited in wars, how a few card tricks lift a group's morale, and how to spot the same tricks used…