Web Series: The Resistance

The Resistance is a short web series set in a future where everyone has a disease that only one company has the cure for and that company isn’t about to give their best selling product away for the greater good.

The show is short but well-produced and action-packed introducing the cast or rebels in episode one with a violent Robin Hood-style robbery of a vaccine shipment.

Built on interlocking mysteries and growly bad-ass secretive protagonists, The Resistance is a great way to pass 15 to 20 minutes for a week or watch in one fell swoop as a movie as the SyFy channel aired it.

I think it’s worth checking out even though it’s not a long series or even an on-going series.

Currently, episodes one and two re available for free on Hulu.

Summary from the official The Resistance site:

Set in the dying world of Aurordeca, The Resistance is an action-packed thriller revolving around an epic tale of destiny and revenge. Syrus Primoris, a brilliant chemist, has taken control of the ten regions of Aurordeca in the wake of a devastating plague. Half the population is already dead. It is only Syrus and his miracle suppressant, Noxe, that can keep the other half from succumbing to the virus. In exchange, the people grant Syrus absolute power. Only one group stands in open opposition to the regime. The Aurordecan Resistance Movement (ARM), led by the fierce and driven Lana. ARM sees Syrus for the despot he truly is and fight tirelessly to find a cure for the disease and to free the people from their enslavement to the suppressant. But everything changes through a chance encounter with a mysterious and deadly drifter, Arclite..

I’d say this series is good enough to fill the gap between books you’re reading or shows you’re watching on Netflix if you want to give yourself a bit of a break without committing to anything too big.

Be a zombie for pay!

It’s no secret that unemployment is high at the moment. But what would you say if you learned you could be a zombie for money?

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[1. unlike writing this article, which gained me no money at all. Come on, all I’m asking is for the CHANCE to be a whore for the advertisers.]

Holy fuck yes, am I right?

Well, you can.

Wish.co.uk, the people behind those ‘special experience days’ like driving a tank, are also behind the Zombie Mall and a new Zombie Manor House. Thanks to the amount of interest, they have decided to hold auditions for the role of ‘zombie’ at the Manor House.  In addition to competitive pay, new hires will also recieve movie-quality makeup and porsthetics to help them get into the role.

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Richard Kershaw, co-founder of Wish.co.uk, said:

“Hundreds of zombie fans from around the world have contacted us begging for work. Given the huge demand for our Zombie Manor House, we’re inviting these people to audition in front of our expert panel to see if they have the right stuff.

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“Why settle for a dead end job, when you can apply for an undead end job instead?”

TheManor House itself is near Manchester, so it would probably be best if you live in the area (my personal feeling is that many Mancunians won’t need much in the way of makeup to look like a zombie). Auditions, however, are being held in London’s famous Pineapple Studio on the 28th of June, so you don’t have much time.

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There are many ways to apply for the role, including posting a youtube video of yourself on their facebook page- but by far the quickest and easiest would be by clicking this link and following the instructions.

If getting a job as zombie isn’t your cup of tea, you can of course, book yourself an experience battling zombies there. All kit is provided. It costs £99 per person.

5 Tips for (neurotic) Survival On a Boat

Last week I spent seven days on a boat and couldn’t stop thinking about the derelict barges in Orchid. Sure I was on a cruise to Bermuda and I drank a lot of Bud Lite Limes and mudslides and piña colada, but I was ever vigilant.

I’m not sure if I’d want to spend generations on a ship.

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No, I’m sure, I would not want it.

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See in Orchid there were Rape Gangs on the barges. And Cannibals. And the fun goes on. But the best part? You’re better off on the boat!

There were days where we couldn’t see land in any direction. What a frightening, tiny feeling.

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Have you seen Prometheus? If no, do that and you’ll understand my unease.

Even though it was a vacation and a choice, I couldn’t help but see it as being stranded, trapped on a boat. I read the safety guides and noted the locations of life boats. And then I lost my glasses. Oh god, being on vacation and in a semi-scary location without the luxury of being able to see everything clearly is nerve wracking.

5 ways to make a week on a boat (cruise ship) easier on the mind:

1. A compass

A plain ole magnetic compass. the most disquieting thing about being on a cruise is that at some point you can’t see land in any direction, you have no cell signal, and you’re just trapped on a floating hotel with a bunch of drunks and geriatrics.

There’s something reassuring about the basics of a compass. It can be trusted. So, if at some point you get that tiny feeling and need to remind yourself which direction land is in, check your standard, no nonsense, no charging necessary compass and rest assured you’ll be back on dry land some day as long as you know where to find it.

2. Extended wear contact lenses

Not worrying about where your glasses are or if your expensive prescription sunglasses will fall off your face will save you a lot of time and woe. If you’re worried about needing to grab your stuff and go in a hurry or bob about in the water, you might want to invest in some contacts.

Keeping in mind that a bathroom on boat, even a cruise ship, is fairly small and hard to maneuver in, it makes sense to invest in some extended wear lenses for the week of the trip.

I’m not a eye doctor/care professional/ or anyone who knows the ins and out of eyeballs and vision. Check with your eye doctor and see if you can get some.

Even if you aren’t a contacts person I suggest it. I had a trial pair just for the day of my wedding and it was a great idea. I’m to chaotic to have them all the time but for one day (or one week) it worked for me.

Also, there are a lot of promotions intended for people who regularly wear contacts to wear try this brand or that and you could end up seeing clearly for free!

3. Knowing how to swim or how to admit you can’t

I’m not a strong swimmer. Actually, I’m really good at not drowning. Some might blame it on my blackness, others on my lack of coordination. Either way, I let people know. If you think I’m drowning, I very well might be, check in often. It’s okay to admit your weaknesses but more important to be able to compensate for them.

If there are life vests to be had, I find them and try them on or wear them if it’s suggested[1. Not at the beach like a tool bag].

I should just learn to swim but…

4. Bring some non-perishable food and your own water

Oh dear god the amount of food on a cruise is staggering. Upon my return I was excited to hear my stomach growling. The cruise line goes to great lengths to ensure the highest standards of food preparation on-board the ship, but what if…

Also, what if, what if the apocalypse hits or an EMP takes out your electronics when aliens send their first wave?

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Whatever the case, you’ll want to be able to have a few options for food you know you can eat and you know won’t go bad and water you know is clean and free of alien microbes/parasites/hallucinogenics.

5. Pay attention to the safety guidelines

When the titanic hit that iceberg everyone ran for their lives. Well, on a ship, there’s only so far you can run until you have to try a new strategy. Fortunately for you, all the right moves have been outlined and diagrammed with pictures and the people working on the ship are required to be more that happy to explain them to you.

Unlike in the past, when poor people didn’t deserve to live, cruise ships today must have enough life-saving bells and bobs for every single person on-board and they’re required to make a honest and thoughtful effort to educate you on that life-saving what-have-you.

Some people will choose not to listen because they’d rather sun bathe by the pool. That’s  cool, you can die confused and sunburned while I climb into this life boat wearing my safety vest.

Review: Orchid Volume 1 (Dark Horse)

When I first heard about Orchid (blurb and facts are down below), the brain child of Rage Against The Machine‘s Tom Morello, I had low expectations. Admittedly, I thought he was already skilled in one area, music, what were the chances he would be skilled in another completely unrelated one, comics.

I’d read interviews and press releases that made me think Orchid would be a heavy-handed political and social diatribe vilifying politicians and the rich and babying the rest of us, barely held together with pictures– pretty much a Chick Tract for social revolution.

When I finally got my hands and eyes on Orchid Volume 1[1. A copy of this title was provided for review by Dark Horse Comics.] I found myself wrapped up in a fast-paced action-adventure starring the quirky and blindly optimistic nerd, Simon, and the surly whore, Orchid, with nothing and everything to lose.

Volume one, covering issues 1-5, is a proper set up of the characters and why we should care about them. This post-apocalyptic world is vast, feeling vaster than the current world at times.

The first couple issues start with historical exposition set over elaborate, intricate scenes. I was reading on my kindle fire and often found myself zooming in to see what all was going on. Tom Morello (writer) and Scott Hepburn (artist) brought this somewhat over done setting new life. From fascinating creatures roaming the wild to the concept of people spending generations on “the derelict barges,” it all felt fresh and exciting.

But once the characters took center-stage it was hard to notice much else– though the art stays well done throughout– with the snappy dialogue and constant progress.

Orchid, Simon, and The Mask (this is an actual, literal mask but with so much legend and power it is pretty much a character in its own right) face more than their fair share of foes and near misses. At some points the adventuring hits a lull and I realized this is seriously heavy, seriously sad, and just generally serious.

That’s one of the greatest things about Orchid; it takes the path of children’s stories and parables, the lesson and the story work so well together that I didn’t realize I was being taught.

I was attached to the story and the characters and the world as not only a fantastic place but also the home of these people who deserved better. Before I knew it, after experiencing their world, watching their struggles, triumphs, and failures, and even getting a glimpse at the antagonists, I’d joined their revolution.

Almost every character — the exception being some villains who do seem to be more symbolic power hoarders than individuals– is fleshed out with a back story, from being a simple bridge folk whore to a nerd who wouldn’t be so out of place elsewhere where he was a slave specially trained because of his aptitude[2. I thought Simon was a time traveler when he was first introduced, until his manner of being was explained away sufficiently enough to re-suspend my disbelief].

You’ll be hard pressed to read Orchid and not to be moved or inspired on some level. Maybe simply by Simon’s unwavering courage and idealism, maybe by Orchid as a strong woman, or even by one of the “villains[3. Issue #5 SPOILER: I’m not willing to call Don Barrabas an actual villain so much as a survivor/victim/pawn who aligned with a man, Tomo Wolfe, willing to do right by him to accomplish much greater wrongs.]” who was somewhat of an ugly duckling (if the ugly duckling turned out to be a duck hunter-chef).

Sure, you might not feel you’re now expertly educated about class warfare or moved to “damn the man, save the empire.” But I can definitely say through Tom Morello telling Orchid’s story I felt heard, and seen, and important as a woman, and a person of color, and a nobody with no power or clout. Generally, as a person with things that can be or have been used to marginalize me. In Orchid, all those things that they use against us were the building blocks to make powerful characters, powerful ideas.

At the end of most comics the writer includes a short essay about their thoughts on the work. While I don’t really I care about nearly any issues, including class, in the real world, the passion Tom Morello shows for this project and this message is the kind of passion that can only create great things.

I’ve always been drawn to epic tales. Beowulf, Lord of the Rings, Star Wars. But for me, there was always something missing. I could never entirely get behind the goal. “C’mon, subjects! Let’s get the king back on the throne!” Or “To arms, vassals! Let’s return the princess to glory!” In my book, kings and princesses are the bad guys. But what was really missing from these epic tales was the unspoken but ever present dirty five-letter word: CLASS. Who rules and why? Who has a lot and who has nothing? And why the hell doesn’t somebody do something about it?! In Orchid the cool monsters, the narrow escapes, and epic battles are front and center, but somebody finally does something about the remorseless inequality that mirrors our own world. And that somebody is Orchid.

Orchid is successful as something new and different, something intriguing and engaging, and something worth reading.

I’d stand up to The Hangman for it.

[rating:5/5]

 

The facts about Orchid Volume 1 direct from Dark Horse:

When the seas rose, genetic codes were smashed. Human settlements are ringed by a dense wilderness from which ferocious new animal species prey on the helpless. The high ground belongs to the rich and powerful that overlook swampland shantytowns from their fortress-like cities. Iron-fisted rule ensures order and allows the wealthy to harvest the poor as slaves.

Delve into the first chapter of Orchid, the tale of a teenage prostitute who learns that she is more than the role society has imposed upon her.

CREATORS

Writer: Tom Morello
Artist: Scott Hepburn
Colorist: Dan Jackson
Cover Artist: Massimo Carnevale

Genre: Action/Adventure

Publication Date: July 11, 2012
Format: FC, 112 pages; TP, 7″ x 10″
Price: $17.99
Age range: 14
ISBN-10: 1-59582-965-2
ISBN-13: 978-1-59582-965-8

 

Review: War against the Walking Dead – By Sean T Page.

More than 63% of people now believe that there will be a global zombie apocalypse before 2050…

So, you’ve got your survival guide, you’ve lived through the first chaotic months of the crisis, what next?

Employing real science and pioneering field work, War against the Walking Dead provides a complete blueprint for taking back your country from the rotting clutches of the dead after a zombie apocalypse. 

* Arm yourself with the latest scientific insight from the world’s leading zombiologists including startling new analysis on why survivors must fight back within the first years of the crisis or risk being crushed by unstoppable ‘meta-hordes’ of the walking dead.

* A glimpse inside the mind of the zombie using a team of top psychics – what do the walking dead think about? What lessons can we learn to help us defeat this pervading menace?

* Detailed guidelines on how to galvanise a band of scared survivors into a fighting force capable of defeating the zombies and dealing with emerging groups such as end of the world cults, raiders and even cannibals!

* A strategic plan on how to deploy anti-zombie forces including training your new militia, creating fleets of foraging ships and a microlight air force.

* Features insights from real zombie fighting organisations across the world, from America to the Philippines, Australia to China – the experts offer advice in every aspect of fighting the walking dead.

Packed with crucial zombie war information and advice, from how to build a city of the living in a land of the dead to tactics on how to use a survivor army to liberate your country from the zombies – War against the Walking Dead may be humanity’s last chance.

Remember, dying is not an option !

There are a lot of zombie survival guides out there these days. It seems I can’t go into a bookshop without seeing one – so how is the zombie preparer supposed to make a choice? Apart from the classics, where are they to turn, and what makes one zombie manual better than another? What should make you buy War against The Walking Dead? [1. provided for free by Severed Press. The author also attempted blatant bribery and corruption by including some cool rubber bracelets in the package. For future reference, I’ll take cash.]

Well, this one is a bit special, for one main reason.

Instead of covering the immediate aftermath of a zombie assault, as so many guides do, it focusses on the destruction of the zombie plague and the rebuilding of society. With sections on how to organise a community, trap and kill large numbers of the living dead, and how best to rebuild communities after the end it concentrates on an area we at ICoS find sadly under-represented in the survivalist world. Most survival guides concentrate on immediate survival, which is all well and good, but what about long term? What about rebuilding?

This is where War Against the Walking Dead comes in. With in depth coverage of how best to survive zombie assaults both small and large, the pros and cons of various survival compounds, and how to build a fighting force out of scared, hungry refugees, it really is an excellent resource. If this decently-sized tome hasn’t been enough for you, it includes lists of other websites and books to help you with your rebuilding plans (though we’re not on it. I DEMAND AN EDITED REPRINT.). Definitely worth the purchase price, and unlike many books of a similar kind, it is attractive as well.

In terms of the writing, it is very readable and informative, and in places very funny. There are flaws, of course, but the day a book without flaws is written is that day the world of writing and publishing collapses in on itself. In places the sentences can run on, and the writing can be clumsy. There are minor errors in grammar which, while they don’t ruin the book, had the misfortune to include some of my pet hates (the use of commas where – : or ; would be more appropriate), but if you aren’t the sort of person who ignores their own grammatical errors to concentrate on a little known grammar guideline, you’ll probably ignore it just fine – and ultimately, the occasional clunkiness doesn’t detract from the book at all.

Of most interest to ICoS readers – even the non-zombie kind – will be the sections on rebuilding and battle techniques – these were based on real techniques through the ages, and could be useful in any apocalypse – so any serious post-apocalyptic survivalist could do with this on their shelves.

Overall, an excellent zombie survival guide. Minor flaws knock 1 star off.

Rating: 4/5

As well as buying his book, you can talk to Sean on his website, The Ministry of Zombies.

5 Apocalyptic Lessons From Halo: Reach

Halo: Reach, the final installment-prequel in the Halo series by Bungie, chronicled the initial invasion and downfall of the human race on the planet Reach to the Covenant.

The planet Reach is humanity’s last line of defense between the encroaching Covenant and their ultimate goal, the destruction of Earth. If it falls, humanity will be pushed to the brink of destruction.

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Known for it’s fairly short campaign mode and extensive multiplayer offerings, Halo: Reach is a perfect way to learn a few apocalypse life lessons. Continue reading “5 Apocalyptic Lessons From Halo: Reach”

Dead Island – Game of the Year Edition

Dead Island GOTYE X360Deep Silver must be proud of Dead Island. Why? Because they’re giving it a fully loaded Game of the Year Edition. Sure that doesn’t actually mean it’s won or even been nominated for anything but it’s nice to be recognized—even if it is by yourself.

Dead Island – Game of the Year Edition isn’t really, for recognition or even for Deep Silver, it’s for us. Well I own the game already. It’s for those of you who don’t already own Dead Island and weren’t really to ready to commit.

See in a Game of the Year Edition you often, including this time, get all the DLC that first round buyers paid extra for. Lucky you, loser me.

Patience is a virtue in many an apocalypse. So, if you didn’t run to the store and throw money at the clerks like you were stocking up for some lean times in your fall out shelter, you can sit back and get the game with the following perks (also, GOTY editions are usually cheaper than initial releases):

Dead Island has already grown a huge fan base, having sold way over 3 million copies worldwide. This new edition gives players who are yet to experience the mega hit Dead Island a version packed with content: including the “Bloodbath Arena” mode, the “Ryder White” story line and the weapon blueprint for “The Ripper”. This complete Dead Island package includes all the gripping extra content that was previously only available digitally.

“Ryder White”:
This story line offers a new unique perspective into the incidents in the main story of Dead Island: This time the player will get the chance to play as Ryder White, the antagonist of the main game; learn more about his motivations and why, from his point of view, he did what he had to do. This fresh take on the Dead Island story shows Ryder White both as a military man and a loving husband. The story stars Ryder White as a newly playable character and offers a single player campaign with several hours of story content with twists and turns that will shed new light on the happenings in the main game. Two blueprints and weapons will further expand the already impressive arsenal of Dead Island.

“Bloodbath Arena”:
In “Bloodbath Arena” four different arenas offer new challenges that can be played alone or in coop mode. It’s a desperate fight for survival where waves after waves of unrelenting zombies attack, one more gruesome than the next! In “Bloodbath Arena” characters can loot experience points and items and bring them over to the campaign mode. Players can show off their skills in zombie fighting with the newly implemented leaderboards.

Dead Island – Game of the Year Edition” will be released on June 26, 2012 in the USA and Canada and on July 06, 2012 in European countries for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and Windows PC.

Source: Deep Silver press release – Tuesday 22nd May 2012

Dead Island – Game of the Year Edition

Dead Island GOTYE X360Deep Silver must be proud of Dead Island. Why? Because they’re giving it a fully loaded Game of the Year Edition. Sure that doesn’t actually mean it’s won or even been nominated for anything but it’s nice to be recognized—even if it is by yourself.

Dead Island – Game of the Year Edition isn’t really, for recognition or even for Deep Silver, it’s for us. Well I own the game already. It’s for those of you who don’t already own Dead Island and weren’t really to ready to commit.

See in a Game of the Year Edition you often, including this time, get all the DLC that first round buyers paid extra for. Lucky you, loser me.

Patience is a virtue in many an apocalypse. So, if you didn’t run to the store and throw money at the clerks like you were stocking up for some lean times in your fall out shelter, you can sit back and get the game with the following perks (also, GOTY editions are usually cheaper than initial releases):

Dead Island has already grown a huge fan base, having sold way over 3 million copies worldwide. This new edition gives players who are yet to experience the mega hit Dead Island a version packed with content: including the “Bloodbath Arena” mode, the “Ryder White” story line and the weapon blueprint for “The Ripper”. This complete Dead Island package includes all the gripping extra content that was previously only available digitally.

“Ryder White”:
This story line offers a new unique perspective into the incidents in the main story of Dead Island: This time the player will get the chance to play as Ryder White, the antagonist of the main game; learn more about his motivations and why, from his point of view, he did what he had to do. This fresh take on the Dead Island story shows Ryder White both as a military man and a loving husband. The story stars Ryder White as a newly playable character and offers a single player campaign with several hours of story content with twists and turns that will shed new light on the happenings in the main game. Two blueprints and weapons will further expand the already impressive arsenal of Dead Island.

“Bloodbath Arena”:
In “Bloodbath Arena” four different arenas offer new challenges that can be played alone or in coop mode. It’s a desperate fight for survival where waves after waves of unrelenting zombies attack, one more gruesome than the next! In “Bloodbath Arena” characters can loot experience points and items and bring them over to the campaign mode. Players can show off their skills in zombie fighting with the newly implemented leaderboards.

Dead Island – Game of the Year Edition” will be released on June 26, 2012 in the USA and Canada and on July 06, 2012 in European countries for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and Windows PC.

Source: Deep Silver press release – Tuesday 22nd May 2012

You could win a survival shelter!

And all you’ll have to do is go on a reality show. Spike TV are teaming up with Vivos Shelters  (who are basically a real-life, modern Vault-Tec, hopefully without the creepy experiments) for a new survivalist reality show. If you and your family are preparing for any kind of global disaster, and have always wanted a shelter of your very own, this is an excellent opportunity for you.

Continue reading “You could win a survival shelter!”