Author Feature: John Xero.

Long-time readers may remember John Xero from his brilliant short story Ragestorm Requiem. Well, those of you who liked it will be pleased to hear he has a book out. This is The New Plan is a collection of his short stories and flash fiction, and what’s even better, most of them are apocalyptic or dystopian in some way.

As for why I’m not reviewing this, John Xero is actually a personal, real-life friend of mine, so I don’t feel like I can. Still, taking that into account, I still think it’s a bloody good book. Just bear in mind I’ve known him for long enough that I pretty much have to say that. (No, seriously, it’s great.)

We asked him some personal questions, because we’re always secretly judging people by their answers.

 

 

 

1. Who are you, I mean, really?

Presumably this is where most people say, “I could tell you, but then I’d have to kill you.” The truth is so numbingly boring you’d probably kill yourself just from hearing it…

And so I become this adventurer, I travel to worlds, chat with gods and spacemen, witness wars and births, dance with stars and mourn over broken cities. And do I send you back a ‘wish you were here’ postcard or a lame ‘I <3 the Multiverse’ t-shirt? No. I bring you back stories.

That doesn’t really answer the question, does it? 😉

 

2. What is it that you do?

When I’m not stumbling into timeslips, lunching with deities (minor and major), or practicing my interstellar cartography, you mean? 😉

Well, OK. I play games, I read comics, I sell books, I write. My day job is bookselling, I run the science fiction and graphic novels sections for a branch of Britain’s biggest bookselling chain. And I get up extra early every morning to write.

Writing is my great passion. I love stories and storytelling, and I just want to give back some of the excitement and thrills other writers have given me over the years.

 

3. When did you first realize you wanted to do that thing?

Ah, I kind of made this difficult to answer now, didn’t I? Let’s start with the bookselling…

I dropped out of university the first time round, struggled to find a job, and ended up in data entry. Yay. Then I applied for a job in this awesome little SF and cult shop called Kulture Shock, and I got it. Surrounded by the stuff I love, all day, and getting paid for it? Yes. OK. I can do that. And have, ever since.

I started writing in my late teens. Told myself it was worth pursuing if I could stick it out and write a book.

I wrote a book.

I daren’t look at it, I do have it somewhere, but I’m sure it’s awful. It started me on the path though. I fell in love with writing. I’m not in a rush to get anywhere, but I’m slowly getting somewhere, I think, and that’s fine.

 

4. Where are you from (and how do you feel about that place?)?

I don’t really know the answer to this. I’m mostly English with a dash of Scottish, but then English is a medley of so many things already. My dad built roads, so we moved around a fair bit. I guess you could say I grew up in East Anglia, I’ve settled in Norwich though, just about the most parochial city you’ll ever find, but it’s a beautiful place and I’m happy here.

 

5. Why would you make a good apocalypse party member?

Why do tribes need storytellers and shaman?

Do you want your party to be the one that descends into savagery or the one that sparks the rebirth of civilisation?

Need a modern set of moral and cautionary tales for living in a dark and dangerous new world, ones that maybe incorporate the ideas of a golden age and a bright future? Come to me.

So it probably helps that I’m a thinker and a problem solver. And I’m physically fit and capable, so I won’t slow folk down when there’s running to be done.

And basically, I’ve already walked the dusty grounds of a thousand apocalypses in my mind, you need my experience…

 

Blogs at xeroverse.com

Tweets at @xeroverse

Editor at 101Fiction.com

Review: Dinocalypse Now by Chuck Wendig

Dinocalypse Now  is the first book in The Dinocalypse Trilogy – Evil Hat’s first move into fiction, written by Chuck Wendig, and set in the wild-and-crazy early-20th-Century pulp universe of Spirit of the Century. In it we follow the adventures of six heroes, Centurions of the Century Club (including one talking ape!), as they take on a world-spanning invasion of psychic dinosaurs from beyond time itself. [1. Review copy provided by Evil Hat]

YES. YES YES PLEASE FUCK GOD YES.

Oh I am so bored of Zombies and Guns and something this crazy is JUST WHAT I NEED RIGHT NOW.

It doesn’t hurt that I’ve long been a fan of Chuck Wendig – his writing advice is brilliant, and his novel Blackbirds is one of the best I’ve read this year – and I’ve played a few Spirit of the Century games too – that whole alternative past with fantasy elements thing is MY thing.

Dinocalypse Now manages to completely avoid ALL of the problems I talked about in this post. It features interesting, unique characters who seem like real people, a breakneck, unusual plot – I actually cannot fangirl about it enough, so…

Let’s start from the beginning.

Dinocalypse Now is a book that is almost impossible to describe. If you try, it sounds like a mess… but it works. Oh, it works.

In Dinocalypse Now, the Centurions are the heroes of the Century club, a group of protectors. While trying to protect the president, they are attacked by Saurians… and from there the plot takes off with ridiculous speed. There are so many fantasic things about this book that would be spoilers if I explained them.  But suffice it to say the events grab the reader and take them away on a journey that would seem ridiculous if I explained it, but seems believable as well as fun when you’re reading it.

The writing in Dinocalypse Now is sharp and competent and descriptive, the characters well sketched and believable, and the whole thing is a wild ride of awesomeness. It’s sheer pulp, with airships and dinosaurs and talking apes and beautiful wench wrenches and love triangles and… and… and.

It’s a quick read, which I know is important for some of you (though myself I prefer a slightly more leisurely pace – that would be my only real criticism here).

Look, I find it really hard to review stuff I genuinely love. Is Dinocalypse Now great literature? No. Is it hella fun? Yes! Is it perfect? No. Is it utterly readable? Yes! Is it for everyone? Almost certainly not. But I love it. And if you like ridiculous, cracky plots, excellent characters, sharp writing, and a well-captured pulp sensibility, you’ll love it.

I look forward to the others.

You can buy it here.

I give it [4/5 stars]

Apocalyptic Literature: What I want to see.

Because of ICoS I now read more apocalypse-related books than ever before. I buy them with my own money AND get them sent free for review, and then I tell you about them, whether they’re good or bad. Hell, some of the books I write are apocalypse-related. So, after more than a year of reading about the apocalypse, I have a list of things I want to see  more of in future apocalyptic literature.

Better Writing:

It’s not that the writing in these books is bad. It’s usually perfectly competent. But it could be more powerful, more evocative – just more – with harsher editing. If you’re writing apocalyptic literature (especially if you’re going the self-publishing route) I’d recommend two books which will help you get it as good as possible. The Elements of Style and Self-Editing for Fiction Writers. You should pick up Chuck Wendig’s books as well, but they’re less about editing and more about kicking your arse to get writing your crap, already, so that one is up to you. But the other two? Please, just do it. I’ve read loads of books with really interesting stories let down by poor editing.

Better female characters:

Most of the apocalyptic literature I’ve read was by men. The problem was, a great many of their female characters were cliches – irritating, insulting cliches at that. Remember that women are human beings rather than a collection of stereotypes. I don’t mind if one woman in your story is useless, but I start getting suspicious if she’s the only character that is, and then I’m outright judging you if ALL your women are useless. When I say ‘Better’ I mean I believe in her as a human being. Having her display some personality traits other than ‘screaming chick who needs to be rescued’ would be great. I sincerely doubt that post-apocalypse we would have time or room for ‘traditional gender roles’ anyway. While we’re at it, can we stop writing it so that even the good guys are enacting forced breeding? It’s rape, it’s skeevy and the good guys shouldn’t be forcing HUMAN BEINGS into a position where they are being abused and brutalised.

Better characters IN GENERAL.

While I find believable, relatable female characters are few and far between in apocalyptic literature, I also find that in nearly every book I’ve read the same character archetypes pop up. The grizzled, damaged war veteran. The girl who’s only a bitch cause she was raped.

The creeper who betrays the group. Look, character archetypes exist for a reason, but if I can predict what your characters will do within the first 10 pages, it’s BAD. Do something new with them, something unexpected. Make the war veteran a perky, cheerful man with no dark past.

Make the creeper loyal and caring, just socially awkward. Make the woman a bitch because she’s figured out that being bitchy gets stuff done. Stop relying on old, well-worn paths. Make your own.

More imagination and ingenuity:

By which I mean – write something different! There are no new stories under the sun, but there is a trick to this – write it in such a way that seems new. Add something, take something away, I don’t care what it is, but just write something different. The books are starting to blend in together now, because they’re all so similar.  The main reason I’m getting bored of zombies is that not only are they everywhere, but they’re the same bloody thing in each book. CHANGE SOMETHING. Write as though you’re setting a new standard and starting a new trend. Please? For example, check this out:  Dinocalypse Now. It’s apocalyptic literature, but it avoids the tired old tropes and boring setting, and it looks loads more fun.

Actual Research:

How would the area you’re writing in respond to an apocalyptic event? Desert, jungle, overgrown woods? Research it. How many bullets can that gun fire without jamming? If it’s been uncared for for 18 months? Research it. What does a nuclear bomb do? RE-FUCKING-SEARCH IT. If you get it wrong, people who KNOW that you got it wrong will be pulled out of your story immediately. Sure, it’s fiction. But fiction needs to seem as if it’s real to the readers, and if you get it wrong… For my current novel (which is terrible and will never get published because MY GOD) I am researching radios. My girl is a ham radio enthusiast, so I need to know at least the basics of the different types, how they work, how you’d fix one. If you’re writing a novel – even one based in a world where everything has changed – and there’s a siege, you need to research seige warfare. RESEARCH.

Bottom line: This is writing. It’s not a thing you should do because you think it’s easy money or fame (it’s really not). It’s not something you can just churn out and have it be OK. It’s something you do because the love of it means it’s the only thing you CAN do. Which means you need to do the best you can, write the best, most amazing thing you’re capable of. Don’t be scared, or small, or dull with it.

Get down right into the filthy guts of it all, and be incredible.

Please, I’m begging you.

What do our readers want to see from post apocalyptic literature in future? Talk about it in the comments.

If you have something tasty and apocalyptic that you’d like reviewed, we’re always happy to do it. If your book fits these guidelines, you’ll get a much more positive review than if it doesn’t. Just email anninyn at incaseofsurvival dot com and I’ll get back to you.

Review: Episode Two: Starved For Help (The Walking Dead Game)

Episode Two: Starved for Help [1. This title was provided for review by Telltale Games.] of The Walking Dead is more than aptly named and twice as terrifying as episode one.

I’ll try not to spoil anything from Starved for Help but will spoil Episode One: A New Day. You should have played it by now.

In Episode Two: Starved for Help we find ourselves holed up at a motel dangerously low on supplies and patience with the challenge of not only rationing what we have but also taking charge as an effective leader.

I let Carly die in Episode One: A New Day so I could have humble tech expert Doug around incase we need to rig up a generator or something. Also I liked his meekness rather than over-confident bravado. He, to me, was practical and level headed. Unfortunately, in Episode Two: Starved for Help he just kind of sits around feeling guilty for being alive and being more or less useless.

Curse my soft heart.

This time I wanted to be more calculating. I had a new party member, Mark, who was good at everything, including being the ideal party member! I sort of rescued some high school kids and their teacher and quickly learned that Katjaa is not a doctor.

I felt Episode One: A New Day centered around what kind of person you want to be or, at the very least, the kind of person you want people to think you are. Episode Two: Starved for Help centered around how well you trust and act on your own instincts. It’s more about moral choices than social ones. I can’t say I made all the most moral choices but damn did I have to think deeply about them.

This episode of The Walking Dead is seriously gut-wrenching. Every decision feels both right and wrong; satisfying and regrettable.

My Party for Episode Two: Starved for Help (in order of who I like the most):

Walking Dead - Episode Two: Starved for Help - cast-feature-lee
Lee

Walking Dead - Episode Two: Starved for Help - cast-feature-clementine
Clementine

Walking Dead - Episode Two: Starved for Help - cast-feature-doug
Doug

Walking Dead - Episode Two: Starved for Help - cast-feature-kenny
Kenny

Walking Dead - Episode Two: Starved for Help - cast-feature-lilly
Lilly

Walking Dead - Episode Two: Starved for Help - cast-feature-katjaa
Katjaa

Walking Dead - Episode Two: Starved for Help - cast-feature-duck
Duck

Walking Dead - Episode Two: Starved for Help - cast-feature-larry
Larry

Keep in mind this game is not as playful as many games. It’s deep an heavy and people die and it’s still fun in a sick and empowering way.

[Rating:4]

(It’s on my shortlist of rations receivers.)

Now I’d like to visit Spoiler City to discuss and validate my decisions in Episode Two: Starved for Help:

1. I chopped David’s leg off. I didn’t really feel like I had a choice. I guess I did but I’d have rather have given in the option of being shot or one-legged. Instead it was leave him to die or hang out and hack his leg off. Fuck that was an unpleasant experience.

2. I fed Mark (what a waste!), Kenny, Clementine, Duck, and… I think Katjaa or Myself. I didn’t want to be light-headed and feeling the effects of choosing not to eat. Feed the kids because, duh. Kenny is my homeboy and I wanted Mark to stay forever… should have known random awesome new guy was too good to be true.

3. If I remember correctly, there were some bandits that I avoided rather than engage.

4. I waited to hear Jolene out. She was way crazy but she was making sense and those dairy farmer’s were definitely hiding something. Unfortunately Danny did not want to hear Jolene out and their wonderful little operation.

5. I tried really hard to keep Clementine from eating the food and somehow through my clumsy slow-motion gameplay I managed to stop her in the nick of time.

6. I’m apparently an asshole but I helped (did it myself) kill Larry. That fucker was a loose cannon waiting to go off and  he was going to turn into a zombie! An angry racist (?), judgmental, zombie!

7. I killed Danny. He sucked so very much and was quite dangerous. I know Clem was watching but he wanted to eat people slowly over days and was an overall evil monster.

8. I “spared” Andy knowing he’d be fucked on his own so, really I saw it as a choice between quick death and slow death.

9. I’m the greed dick who took your supplies. Who leaves their car full of awesome valuable just laid out like a trap except with no trap?! I assume you’re already dead; and if not, you deserve to be looted and I hope you learned a valuable lesson.

[/wpspoiler]

 

 

 

Why is no one talking about Revolution?

Once and only once I saw a commercial for the upcoming NBC pop-apocalypse show Revolution. Normally when this happens I think nothing of it because pilots come and go like sunsets.

 But this actually looks like something worth watching — if you know to look for it.

Revolution is a J.J. Abrams and Jon Favreau baby. The show depicts life 15 years after a global blackout. From the preview it feels a lot like what Jericho  would have grown up to be if people had a bit more cowboy in them rather than ranch hand (as a personified noun, not what the show would have evolved into). There’s gun-slinging, sword fighting, and apparently crossbows grow on trees.

You might recognize the main actress as one of the wierdo werewolf twins from Being Human (US) and the warlord as the kingpin from Breaking Bad.

Check out the official trailer and summary from NBC:

Our entire way of life depends on electricity. So what would happen if it just stopped working? Well, one day, like a switch turned off, the world is suddenly thrust back into the dark ages. Planes fall from the sky, hospitals shut down, and communication is impossible.

And without any modern technology, who can tell us why?

Now, 15 years later, life is back to what it once was long before the industrial revolution: families living in quiet cul-de-sacs, and when the sun goes down, the lanterns and candles are lit. Life is slower and sweeter. Or is it?

On the fringes of small farming communities, danger lurks. And a young woman’s life is dramatically changed when a local militia arrives and kills her father, who mysteriously – and unbeknownst to her – had something to do with the blackout.

This brutal encounter sets her and two unlikely companions off on a daring coming-of-age journey to find answers about the past in the hopes of reclaiming the future.

From director Jon Favreau (“Iron Man,” “Iron Man 2”) and the fertile imaginations of J.J. Abrams and Eric Kripke (“Supernatural”), comes a surprising “what if” action-adventure series, where an unlikely hero will lead the world out of the dark. Literally.

Tune in to the series premiere on September 17th (MONDAYS) 10/9C and check out NBC’s official site for more information.

Finally! | The Walking Dead – Episode Two: Starved for Help

With such an amazing Episode One of The Walking Dead I was growing more and more devastated every day that Episode 2 didn’t show itself. Well, The Walking Dead – Episode Two: Starved for Help has finally come out of hiding.

As promised, this episode will feature all new scenarios and decisions. New characters will be introduced and old characters– if you didn’t see them to their death– will return.

Rather than dealing with the immediate aftermath of the zombie outbreak, Episode Two: Starved for Help deals with the group trying to settle in to life in the post-apocalypse. Food is running low and desperation is running high.

[wpspoiler name=”Check out the summary video for Episode One: A New Day (it’s Filled with SPOILERS):” ][/wpspoiler]

[wpspoiler name=”If you’ve already played episode 1 and you don’t mind seeing SPOILERS for Episode Two, check out the launch trailer.”]

[/wpspoiler]

Details from the Telltale Games Press Release

 

[wpspoiler name=”Details from the Telltale Games Press Release” ]

The Walking Dead is set in the world of Robert Kirkman’s award-winning comic book series.  Lee Everett, a man convicted of a crime of passion, has been given the chance for redemption in a world devastated by the undead. Players experience life changing events, meet new characters and familiar ones from the original comic, and also visit locations that foreshadow the story of Deputy Sherriff Rick Grimes. The Walking Dead offers a tailored game experience – player actions, choices, and decisions affect how the story plays out across the entire series.

The Walking Dead: Episode Two – Starved for Help is the second in a series of five episodes. Each episode is available for 400 Microsoft®Points on the Xbox LIVE Marketplace for Xbox 360® and for $4.99 per episode or as a $19.99 season pass on PlayStation®Network. The Walking Dead is also available as a $24.99 five-episode season pass on PC and Mac from the Telltale Online Store and other digital outlets.

The Walking Dead: Episode Two – Starved for Help is rated ‘M’ (Mature) for Blood and Gore, Intense Violence, and Strong Language by the ESRB.

[/wpspoiler]

 

Review: Dawnguard | The Elder Scrolls V: Skyrim

As the site’s resident The Elder Scrolls V: Skyrim obsessive, it fell to me to play and review Dawnguard, the latest DLC. (It totally counts for our blog because in the storyline you are aiding or preventing a force that could ‘blot out the sun’, arguably an apocalyptic event. Sure, it’s a bit of a stretch, but you don’t get to judge me.)

For this review, I played thtough on the side of good. I usually do in computer games. In this case, I may use my secondary character to play through as evil later in the game. If I do, I will update this review with those experiences.

OK, so first things first, downloading it was quick. This is an important thing. The first thing I did was go make me some DragonBone weapons – I’ve been waiting for them and at 100 blacksmith I might as well. As I was wandering around Whiterun getting firewood for the arrows, a guard told me to join the Dawnguard near Riften, and that he was considering joining up himself. Not very subtle, Bethesda, but more so than the introduction of Knights of the Nine andThe Shivering Isles for Oblivion, so you are forgiven.  Me being me, despite spending 1600 MS points on this, I thought ‘no’ and carried on making DragonBone arrows. Because I’m contrary.

Dawnguard - image property of BethsoftAnyway, so I went ahead and started the plot. The first plot related area I saw was Dayspring canyon, and I was impressed – Skyrim offers beautiful surroundings and this was no different. While not drastically different to any other Skyrim areas so far, it was noticeably lovely to look at. The Vampires castle was equally impressive, and I love the difference between the Dawnguard fortifications and the Vampire fortifications – in completely different parts of the country, completely different buildings styles, colour, architecture – wonderful. It’s things like that that make this such a superior game. The new enemies are exciting too and the crossbow is fun to use.

I did notice, however, that downloading Dawnguard meant slower loading and saving times. It happens. My console has also frozen more frequently. This occured with the add-ons for Oblivion as well, so I’m thinking it’s probably an issue with the console.

Bad bits: Bits that should be fixed:

I think it’s a bit too easy to FIND the Dawnguard. Hear a guard talk, track them down. Perhaps there should be a slightly longer lead-in – perhaps you could be told to investigate, go to various settlements attacked by vampires etc. That’d be nice.

Bethesda games have always had oddish character reactions, but it seems especially strange that vampires can attack and kill members of a community, leave the dead bodies just lying there, and no-one really reacts – even the characters familes. I appreciate it would be hard to get the voice actors in to record new lines for every single eventuality, but an acknowledgement like ‘I’m so sad my sister is dead’ would be good.

Awesome bits (No plot spoilers!)

YOU CAN HAVE AN ARMOURED FROST TROLL HANGING ROUND WITH YOU.

Shooting dragons with arrows made out of bits of their dead mates.

Vampiric architecture.

GARGOYLES.

IT’S SKYRIM WITH VAMPIRES WHAT THE FUCK DO YOU WANT.

However, overall Dawnguard is a great add-on for the game, and sure to be of interest to Skyrim fans.

As for what it taught me about the apocalypse? That it’s fairly easy to either prevent it or bring it about if you’re a destined hero with the soul of an immortal dragon. I’ll get on that right away.

[rating:10/10]

(If you want more info on Dawnguard you should check the Bethesda Blog or the Elder Scrolls Wiki)

 

OK EDIT: After a speed-run of the whole game (which took 12 hours) my opinion has NOT changed. GET IT GET IT GET IT.

Watching Falling Skies? There's an App for That.

Falling Skies, the TNT show about fighting back after a devastating alien invasion. The aliens are serious dicks. they don’t just invade and kill us, or harvest us, or even experiment on us. No, they kill the adults and enslave the children with mind-controlling, DNA-altering harnesses.

Falling Skies chronicles the resistance movement, based it the best state in the union– Massachusetts, as they try everything from Molotov Cocktails to diplomacy to take back their planet.

Gritty and dark without making you feel too gritty or dark the show is well worth watching and talking about.

Well, if you’re looking for company or a bit of interactivity while you watch check out the official Falling Skies app available for both iOS and Android.

Open this free app while watching season two of FALLING SKIES and get trivia, polls, behind-the-scenes info and more, all matched up with what you’re seeing on your TV.

The app will detect where you are in the program and serve up content to enhance your viewing experience.

And you won’t be alone—there’s a live, in-app chat for each episode, where you can share your own theories and thoughts with your fellow fans.

Be sure to keep the app open after the episode for the official FALLING SKIES post-show, 2ND WATCH, hosted by Wil Wheaton!

If you want a bit of extra information about the show and the characters, you can check out the other official Falling Skies app. though I’m not sure why they had to split all this into two apps or how long the utility of an app that’s based on what you can get from other sources like IMDB or Wikipedia or the official website or in other apps will last. But it exists.

The aliens have decimated our planet, but the fight isn’t over yet. Get the inside scoop on the battle for humanity by downloading the Falling Skies App from TNT.

Download the official Falling Skies app to access sneak peek video content, behind-the-scenes videos, cast bios, episode guides, Falling Skies comic book from Dark Horse Comics, full episodes, Falling Skies Facebbok and Twitter, and the 2nd Mass Defense Game App.

Download the app for free and join the fight for our planet’s survival!

So if you don’t feel like doing the leg work to find out more about Falling Skies and have to space to spare on your device, grab one or both of the apps for before, during, and after Falling Skies.

He is Judge, Jury, and Executioner | Dredd (2012)

Here at In Case of Survival we’re just just about the apocalypse, not we’re about dystopian futures too. One of the classic dystopian touchstones is Judge Dredd, both the comic and the movie, where a super fortified Judge (jury and executioner) gets to make his way through the city enforcing the law with deadly force.

Well, if you’re not into old things or Sylvester Stallone’s version of acting, you’re in luck! A new movie, Dredd, based on the old concept will be out on September 21, 2012. Check out the blurb and the video below:

The future America is an irradiated waste land. On its East Coast, running from Boston to Washington DC, lies Mega City One- a vast, violent metropolis where criminals rule the chaotic streets. The only force of order lies with the urban cops called “Judges” who possess the combined powers of judge, jury and instant executioner. Known and feared throughout the city, Dredd (Karl Urban) is the ultimate Judge, challenged with ridding the city of its latest scourge — a dangerous drug epidemic that has users of “Slo-Mo” experiencing reality at a fraction of its normal speed.

During a routine day on the job, Dredd is assigned to train and evaluate Cassandra Anderson (Olivia Thirlby), a rookie with powerful psychic abilities thanks to a genetic mutation. A heinous crime calls them to a neighborhood where fellow Judges rarely dare to venture- a 200 story vertical slum controlled by prostitute turned drug lord Ma-Ma (Lena Headey) and her ruthless clan. When they capture one of the clan’s inner circle, Ma-Ma overtakes the compound’s control center and wages a dirty, vicious war against the Judges that proves she will stop at nothing to protect her empire. With the body count climbing and no way out, Dredd and Anderson must confront the odds and engage in the relentless battle for their survival.