“I want to go to there.” There being High Hellbecause it’s essentially everything I’ve ever wanted in a first-person shooter: self-deprecating humor, violence, great graphics (based on the style, it’s beautiful).
In a press release and video shared at San Diego Comic Con today, Activision announced they’d be doing that thing that I could have sworn they already did but apparently hadn’t:
Hellraidsounds kind of like Hungry, Hungry Hippos at the end of the world… kind of. If the marbles were enemies and trying to kill you as well as points. Also, your fellow hippos had malicious intentions when it comes to your survival…
Techland has formally announced Hellraid, a first-person co-op slasher that offers two games in one: a single-player, story-driven campaign of hack & slash action; and unique, co-operative multiplayer that pits four players against the denizens of hell – and each other – in a battle for points, rewards and fame.
[Source: Games Press]
Well, I’m interested. After playing Left 4 Dead 2 and Diablo 3 with three friends and loving it more than brownies [1. God, I love brownies].
The Hellraidvideo reminds me of Diablo 3 but less aw inspiring. The description in the press release even sounds like Diablo 3 with the dungeon crawling and looting and hell monsters.
The armies of Hell brought pain and destruction to the realm of man, and only a select few have the fighting skills necessary to confront the devilish monstrosities. Combining elements of hack & slash RPGs, first-person shooters and online multiplayer games, Hellraidfeatures an advanced, immersive combat system with melee, ranged and magical weapons. The engaging Game Master system makes each game a different experience, placing loot and enemies while generating random online challenges.
With exploration, looting, questing, weapon crafting, boss fights, armor customization, character development, leaderboards, magic and so much more, Hellraidis set to drag you straight to hell later this year (the release was pushed to 2014) on PC, Xbox 360 and PlayStation 3.
Halo: Reach, the final installment-prequel in the Haloseries by Bungie, chronicled the initial invasion and downfall of the human race on the planet Reach to the Covenant.
The planet Reach is humanity’s last line of defense between the encroaching Covenant and their ultimate goal, the destruction of Earth. If it falls, humanity will be pushed to the brink of destruction.
Why you’re trying to game on a Mac is beyond me, BUT if you choose to do that, you are now free to play RAGEon your fancy show piece[1. Think someone might not be a Mac person…?].
RAGE is the post-apocalyptic wasteland first person shooter complete with mutants and bandits and dune buggy races, oh my. Bethesda Softworks announced via a press release that the standard RAGE: Campaign Edition will come with features that were previously, on other consoles, only available in the special RAGE: Anarchy Edition:
In RAGE: Campaign Edition you will take on bandit gangs and hordes of mutants with an arsenal of exotic weapons and special items, such as Wingsticks, personal turrets, sentry bots, and remote-controlled bomb cars as you play through the game’s full unaltered single-player campaign. The Mac version will also include bonus equipment formerly exclusive to the RAGE Anarchy Edition, including a Double Barrel Shotgun, the Rat Rod Buggy, Fists of RAGE and Crimson Elite Armor. You’ll also have access to the Wasteland Sewers Missions which feature additional mutant blasting gameplay and looting opportunities.
Luckily for Mac gamers, this isn’t just a port from one system to another. id software worked with Aspyr to ensure that the game was just as good on the Mac as it is on real gaming platforms[2 Why are we encouraging them? They can’t even right-click.].
“Aspyr has been a great partner, bringing id Software’s games to the Mac platform for years,” said Todd Hollenshead, President of id Software. “We’ve worked closely with them again to offer the amazing graphics and intense combat that RAGE is famous for to Mac gamers.”